{
 "z": "6.0 (FDM) vs 6.01 (CDM)",
 "norm_window": "k=0.31-1.0 h/Mpc",
 "amp_norm": 42.25041466022787,
 "ratio_at_k": {
  "0.5": 1.5684654701529823,
  "1.0": 1.3546969534477113,
  "2.0": 1.2722315990971986,
  "3.0": 1.2747494381272826,
  "4.0": 1.196764071743514,
  "5.0": 0.9703975442254185,
  "6.0": 0.7455067585402977,
  "8.0": 0.38964764152748144,
  "10.0": 0.3118850469133443
 },
 "caveats": "boxes 30 vs 20 Mpc/h (different mode sampling); GAMER BASEPS L0 window vs GADGET folded; ratio cancels shared nonlinearity only approximately (FDM alters nonlinear growth too)",
 "half_suppression_k_sim_vs_sim": 7.120943348136864,
 "half_suppression_k_hu_linear": 5.968929239930769
}